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Travel to the Toxic Valley on the east edge of the water. Crippled a torso, leg and arm of a legendary super mutant warlord with a single shotgun shell, for instance. The Alien Blaster is a special, unique Energy Weapon Pistol that requires Alien Blaster Ammo. (Or my explosive combat shotgun, but that's completely ridiculous power-wise. Extremely cheap - value < 120 even when the mods. 50 cal sniper rifle, basically just as punchy, range is still ~280, fun to hunt super mutants and raiders with for when I feel like playing a bit slower than the Deliverer permits. 50 cal receiver, glow reflex sight, suppressor, long finned barrel. I've got a very low-tech, non-legendary suppressed pistol w/ a base damage of 123 or so per shot, heh - pipe bolt-action pistol w/ a. Bear in mind that you can shove an improved sniper barrel and an overcharged capacitor on a plasma gun and it's still considered a pistol for Gunslinger purposes if you use any grip.
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Originally posted by Gaz O'D:Whats peoples thoughts about the Institute Rifle?Īll the Institute weapons are rather weak compared to their non-Institute counterparts.Ī plasma pistol can be made to do much more damage than the alien blaster.
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